Version 2.o
Let's go magic! RPG » Devlog
So, we played it.
There still is a Debate how Spellcosts should be calculated, but in the moment, we just decide case by case.
Other than that: Special Abilites got more Variations and Balance
Non-Spellcaster-Players shoud be encuraged to use their AP, they tend to forget about them and Die in a Round or two
Files
English 2.o.odt 40 kB
Feb 04, 2023
Englsih 2.o.pdf 51 kB
Feb 04, 2023
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Let's go magic! RPG
Invent spells on the fly, turn junk into magic items, perform month-long rituals for world-ending power.
More posts
- Progression and other rules1 day ago
- New reviewed Version (English)Jan 02, 2024

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